Water Weapons ,some Buffs , Debuffs ,and other things

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Water Weapons ,some Buffs , Debuffs ,and other things

Postby ColdWater » Fri Feb 20, 2015 12:56 pm

A water magical weapon called the Book of Maëlstroms ,lanches an arc of piercing water ,not too powerfull but with very high knock back and dont have very high cost of MP.

Propulses you in the invert direction of the Book are used.They can be hard challenges for platforming with some dangerous things



For Debuffs ,they can be:

Sleeping: Character loses speed.
Weakness:Character loses attack
Curse: Equipement dont have any effect (Accessories and Boots)
Heartless: Can't heal himself ,or with Hearts.
Magical Curse: Magical weapons are unusable.MP dont regen.
Phobia of the Gold: Can't recolt any Square ,like Large Square
Heaviness: Can't do a double jump

They can be activated on hitting a ennemy can inflicts this debuff (Choose if the enemy inflicts a debuff ,chose what debuff ,chance of inflict and duration) or if a special trigger is activated (the configuration is as for the ennemies ,but removing chance of inflict ,is 100%)



They are buffs ,too

Expert Magician:Increase the damange of magical weapons ,reduces the costs and MP regens faster
Lightness: The character is more fast and jumps higher
Small Size: The character is very small ,but move like the original.The character is harder to touch and can go to very tiny passages
Blood of melee: Melee weapons (Throwing Axe too) is faster ,do more damange and knockback
Destroyer: All stats is a bit increased

For configuration ,is like Debuffs ,but ennemies cant do that.


Objects ideas:

Blue Heart and Tiny Blue Heart: Regens MP instead HP


Acessories ideas:

Seal of Height: Can do a third jump ,increase a bit MP (10)
Seal of Lava : Lava inflicts one damage instead of two
Seal of Dark : Turret's flames inflicts one damage instead of two
Seal of Iron : Knights inflicts one damage instead of two
Seal of Water : All stats are increased in water


Boots Ideas:

Angel s' Boots : For two seconds ,instead of the double jump ,the character can fly with this boots.Can be stopped and restarted.Two second limit resets when you are on ground.
Sacred Boots : For two seconds ,you can have a speed bonus.Wait five seconds and the limit of two seconds resets.


Other ideas:

Can Recoloring End portals and Respawn positions.
Fight the old bosses in this chapter
Can put these boss (Boss of RC1 and RC2) in Level Designer
Survival Mode ,the monsters gain strenght when they are new waves ,the loots (Items) too!
Tiles with only one colour to make more easily Pixel Arts (especially in objects tiles)
Choose the base stats of the character in the Level Designer ,for this level.



MORE THINGS:

Do the same thing as Electric Switches ,but with magical weapons. (for activating them)
Feats

Thanks for reading!
( ͡° ͜ʖ ͡°) is love ,( ͡° ͜ʖ ͡°) is life.
Salut la France ( ͡° ͜ʖ ͡°)
Dont be crazy if I abuse lennies ,please ,seriously I love those , same thing if I talk everyday on shadows effect in the LD ,but I like making 160 objects in one single 17x22 screen.
waaaaa
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ColdWater
 
Posts: 128
Joined: Fri Feb 20, 2015 11:45 am

Re: Water Weapons ,some Buffs , Debuffs ,and other things

Postby ColdWater » Thu May 21, 2015 6:14 am

Andre wrote:A water magical weapon called the Book of Maëlstroms ,lanches an arc of piercing water ,not too powerfull but with very high knock back and dont have very high cost of MP.

Propulses you in the invert direction of the Book are used.They can be hard challenges for platforming with some dangerous things



For Debuffs ,they can be:

Sleeping: Character loses speed.
Weakness:Character loses attack
Curse: Equipement dont have any effect (Accessories and Boots)
Heartless: Can't heal himself ,or with Hearts.
Magical Curse: Magical weapons are unusable.MP dont regen.
Phobia of the Gold: Can't recolt any Square ,like Large Square
Heaviness: Can't do a double jump

They can be activated on hitting a ennemy can inflicts this debuff (Choose if the enemy inflicts a debuff ,chose what debuff ,chance of inflict and duration) or if a special trigger is activated (the configuration is as for the ennemies ,but removing chance of inflict ,is 100%)



They are buffs ,too

Expert Magician:Increase the damange of magical weapons ,reduces the costs and MP regens faster
Lightness: The character is more fast and jumps higher
Small Size: The character is very small ,but move like the original.The character is harder to touch and can go to very tiny passages
Blood of melee: Melee weapons (Throwing Axe too) is faster ,do more damange and knockback
Destroyer: All stats is a bit increased

For configuration ,is like Debuffs ,but ennemies cant do that.


Objects ideas:

Blue Heart and Tiny Blue Heart: Regens MP instead HP


Acessories ideas:

Seal of Height: Can do a third jump ,increase a bit MP (10)
Seal of Lava : Lava inflicts one damage instead of two
Seal of Dark : Turret's flames inflicts one damage instead of two
Seal of Iron : Knights inflicts one damage instead of two
Seal of Water : All stats are increased in water


Boots Ideas:

Angel s' Boots : For two seconds ,instead of the double jump ,the character can fly with this boots.Can be stopped and restarted.Two second limit resets when you are on ground.
Sacred Boots : For two seconds ,you can have a speed bonus.Wait five seconds and the limit of two seconds resets.


Other ideas:

Can Recoloring End portals and Respawn positions.
Fight the old bosses in this chapter
Can put these boss (Boss of RC1 and RC2) in Level Designer
Survival Mode ,the monsters gain strenght when they are new waves ,the loots (Items) too!
Tiles with only one colour to make more easily Pixel Arts (especially in objects tiles)
Choose the base stats of the character in the Level Designer ,for this level.



MORE THINGS:

Do the same thing as Electric Switches ,but with magical weapons. (for activating them)
Feats

Thanks for reading!


Sorry for my very bad english. I added more things.
( ͡° ͜ʖ ͡°) is love ,( ͡° ͜ʖ ͡°) is life.
Salut la France ( ͡° ͜ʖ ͡°)
Dont be crazy if I abuse lennies ,please ,seriously I love those , same thing if I talk everyday on shadows effect in the LD ,but I like making 160 objects in one single 17x22 screen.
waaaaa
User avatar
ColdWater
 
Posts: 128
Joined: Fri Feb 20, 2015 11:45 am

Re: Water Weapons ,some Buffs , Debuffs ,and other things

Postby lulzaraptor » Fri May 22, 2015 7:39 pm

"Phobia of the Gold" is "aurophobia".

One thing I'd like done is a complete rename of everything. I'd like everything to use a common nomenclature for like things.
lulzaraptor
 
Posts: 103
Joined: Sat Sep 27, 2014 10:44 pm


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