Aesthetic Additions

We've got to make this game as cool as possible! If you have an idea of how it could be better, say it already!!

Aesthetic Additions

Postby Cordelia » Thu Aug 28, 2014 1:13 am

I just read that Last Legacy will be departing from it's Flashplayer roots, which means one thing.

Aesthetics.

This is huge, especially for those who enjoy working with the level designer. I have already thought of some additions that could be added to make the game more aesthetically diverse and interesting.

-Godrays. Those rays that come out when the clouds part.
-Falling leaves and flower petals.
-Backgrounds^90
-Foreground (Goes in front of everything else and pans slower than the background)
-Animated objects
-Tiles^infinity
-Speaking of backgrounds, ANIMATED ONES.
-Hell, just animate everything. Flowing seas of grass, shifting sands, trees rustling, etc.

AESTHETICS YO
Cordelia
 
Posts: 33
Joined: Thu Aug 28, 2014 12:32 am
Location: Inside a Wii U

Re: Aesthetic Additions

Postby AwesomeJRFD » Sat Aug 30, 2014 7:16 pm

- Higher resolution items, tiles, and characters, so no more inconsistent pixelation when resizing stuffs.



Also, wouldn't a foreground pan faster than the background, since it's closer?
ImageImage
User avatar
AwesomeJRFD
 
Posts: 101
Joined: Mon Jul 21, 2014 2:42 am
Location: Sixteenth Dimension: Hyperspace

Re: Aesthetic Additions

Postby Cordelia » Sat Aug 30, 2014 11:02 pm

AwesomeJRFD wrote:- Higher resolution items, tiles, and characters, so no more inconsistent pixelation when resizing stuffs.



Also, wouldn't a foreground pan faster than the background, since it's closer?


where's the like button
Cordelia
 
Posts: 33
Joined: Thu Aug 28, 2014 12:32 am
Location: Inside a Wii U


Return to Suggestions

Who is online

Users browsing this forum: No registered users and 2 guests

cron