Alternate animation when player is low on HP.

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Alternate animation when player is low on HP.

Postby Triple J » Tue Oct 21, 2014 1:00 am

No matter how much damage our protagonist takes, he doesn't look worn out, does he? Even the mightiest of heroes can eventually be wounded enough to take an effect.

What I suggest is maybe the Character can starting kneeling down or something when low on HP? Alternatively, maybe as he runs he could also slouch a bit with his arms low?



Side-suggestion: maybe a warning SFX too?
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