Rolling Delta Orb Frames.

We've got to make this game as cool as possible! If you have an idea of how it could be better, say it already!!

Rolling Delta Orb Frames.

Postby Triple J » Wed Sep 03, 2014 12:49 pm

This might be tricky to code - thinking of how to determine its coordinates when trying to replace it with a filled Rolling Orb, but how about Rolling Delta Orb FRAMES?
If this can become a reality, we could "push" the possibilities with puzzles even further!

Examples of applications:
  • You cannot reach the top of a cliff without its Delta power, BUT you could roll it elsewhere to reach slightly higher elevations that were once out of your reach.
  • SOMEBODY IS TRAPPED BEHIND BARS! EVEN WORSE, "THEY" STOLE THE POWER FROM THE NEARBY DELTA ORB. What to do, what to do... OH! Let's find a way to restore the ROLLING Delta Orb's power! THEN, we could remove some tiles to make an escape route--WAIT! What if we cannot do that? What if the ground is unchangeable? ... Maybe I could reach a higher place instead, to look for a switch? GOOD IDEA!
Image
My biggest Last Legacy project!
It all comes together right here!
Join the fun and make the list!
User avatar
Triple J
 
Posts: 348
Joined: Wed Aug 13, 2014 6:46 pm
Location: Withheld.

Return to Suggestions

Who is online

Users browsing this forum: No registered users and 3 guests

cron