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- Tri-coins that are worth different values.
by Runouw » Tue Apr 14, 2015 6:24 am
- 9 Replies
- 18804 Views
- Last post by John
Sun Aug 13, 2017 6:49 am
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- Fancy loading screen.
by Triple J » Sun Aug 16, 2015 3:32 pm
- 1 Replies
- 3679 Views
- Last post by Niicola
Sun Aug 16, 2015 7:32 pm
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- Movable screen text.
by Triple J » Thu Jul 09, 2015 11:03 pm
- 4 Replies
- 4648 Views
- Last post by Triple J
Sun Jul 26, 2015 7:31 pm
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- Make upgrades more affordable.
by Dtroid » Sun Jul 12, 2015 2:54 pm
- 12 Replies
- 11068 Views
- Last post by Dtroid
Thu Jul 16, 2015 7:21 am
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- Displaying letters with {$g_VARIABLENAME}
by Triple J » Wed Jul 15, 2015 8:02 pm
- 3 Replies
- 4082 Views
- Last post by Niicola
Wed Jul 15, 2015 11:00 pm
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- Changing the movement speed for enemies.
by Triple J » Sun Jul 05, 2015 12:10 am
- 1 Replies
- 3071 Views
- Last post by lulzaraptor
Mon Jul 06, 2015 1:20 am
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- Measuring tool
by Dante » Sun May 24, 2015 8:15 pm
- 5 Replies
- 6504 Views
- Last post by lulzaraptor
Wed Jun 24, 2015 2:23 am
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- Things only working if using specified equipment.
by Triple J » Sat Apr 25, 2015 5:20 pm
- 3 Replies
- 4153 Views
- Last post by lulzaraptor
Sat Jun 20, 2015 1:37 am
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- custom items and weapons and custom hit boxes
by mariofan2014 » Sat May 23, 2015 1:23 am
- 1 Replies
- 3041 Views
- Last post by lulzaraptor
Sat May 23, 2015 6:15 am
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- "Replay ghosts" of your best/favorite time records.
by Triple J » Tue Apr 21, 2015 9:12 pm
- 3 Replies
- 4116 Views
- Last post by mariofan2014
Sat May 23, 2015 1:15 am
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- Text fonts not requiring the computer to have a file for it?
by Triple J » Sun Apr 26, 2015 6:25 pm
- 2 Replies
- 3822 Views
- Last post by lulzaraptor
Fri May 22, 2015 9:15 pm
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- Scripted Enemies
by lulzaraptor » Sun Apr 19, 2015 8:19 pm
- 3 Replies
- 4110 Views
- Last post by lulzaraptor
Wed May 20, 2015 9:32 pm
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- Interactive only triggered being hit by projectile weapons.
by Triple J » Sat Apr 25, 2015 5:08 pm
- 0 Replies
- 2856 Views
- Last post by Triple J
Sat Apr 25, 2015 5:08 pm
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- Stringing multiple different Designer levels to one?
by Triple J » Thu Apr 23, 2015 8:02 pm
- 1 Replies
- 2814 Views
- Last post by lulzaraptor
Fri Apr 24, 2015 1:01 am
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- Ideas for expansion on backgrounds, close and far.
by Triple J » Wed Apr 22, 2015 9:24 pm
- 1 Replies
- 3238 Views
- Last post by lulzaraptor
Thu Apr 23, 2015 1:20 am
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- A function that regenerates anything disposable.
by Triple J » Wed Apr 22, 2015 1:28 pm
- 0 Replies
- 2750 Views
- Last post by Triple J
Wed Apr 22, 2015 1:28 pm
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- Smoother animation for all Characters while standing.
by Triple J » Sun Apr 19, 2015 10:46 pm
- 0 Replies
- 2614 Views
- Last post by Triple J
Sun Apr 19, 2015 10:46 pm
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