Difference between revisions of "Dimension: Z"
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[[File:CH2_Z.png|200px|thumb|Dimension Z]] | [[File:CH2_Z.png|200px|thumb|Dimension Z]] | ||
− | Dimension Z is a Snow themed level, which uses jump boosters as its main | + | Dimension Z is a Snow themed level, which uses jump boosters and rotating blocks as its main mechanics. |
− | + | The music that plays on this level is [https://soundcloud.com/shewitt-7/winter-theme Winter Theme] | |
− | == | + | == Gameplay == |
− | + | Dimension Z starts off introducing its two core mechanics, the jump platforms and the rotating blocks. By the middle of the level, the player encounters the Ice Mage, the second type of mage found by the player on Normal Mode. The level finishes off in a vertical sequence, in which the player must use the jump platforms to get to the end. | |
+ | After completing Dimension Z, the [[Upgrader]] is unlocked. | ||
+ | |||
+ | == Hard Mode == | ||
+ | |||
+ | On hard mode, it has a higher number of enemies, most of them being stronger variants of common enemies, and of obstacles, notably the spiky platforms. | ||
== Large Triangle Locations == | == Large Triangle Locations == | ||
− | {{TriCoinBegin|Tri-Coin #1| | + | {{TriCoinBegin|Tri-Coin #1|[[File:Z 1.png]]}} |
{{TriCoinEnd}} | {{TriCoinEnd}} | ||
− | {{TriCoinBegin|Tri-Coin #2| | + | {{TriCoinBegin|Tri-Coin #2|[[File:Z 2.png]]}} |
{{TriCoinEnd}} | {{TriCoinEnd}} | ||
− | {{TriCoinBegin|Tri-Coin #3| | + | {{TriCoinBegin|Tri-Coin #3|[[File:Z 3.png]]}} |
{{TriCoinEnd}} | {{TriCoinEnd}} | ||
− | == | + | {{TriCoinBegin|Tri-Coin #1 (Hard Mode)|[[File:Hard Mode Z 1.png]]}} |
+ | {{TriCoinEnd}} | ||
+ | |||
+ | {{TriCoinBegin|Tri-Coin #2 (Hard Mode)|[[File:Hard Mode Z 2.png]]}} | ||
+ | {{TriCoinEnd}} | ||
+ | |||
+ | {{TriCoinBegin|Tri-Coin #3 (Hard Mode)|[[File:Hard Mode Z 3.png]]}} | ||
+ | {{TriCoinEnd}} | ||
+ | |||
+ | == Collectables == | ||
+ | '''Unlocked on Normal Mode''' | ||
+ | |||
+ | ''5: White Specter'' | ||
+ | |||
+ | ''A small, inter-dimensional creature found in many of the universes I have explored. They seem to be attracted to Flux Orbs or wormholes, like moths, feeding off their energy.'' | ||
− | + | '''Unlocked on Hard Mode''' | |
+ | ''6: Jump Platform'' | ||
− | + | ''Platforms that absorb energy from your impact and then release it upon jumping off. This gives the impression of releasing more energy than it takes in, defying the laws of physics, but if one does the calculations, it all works out somehow.'' | |
− | |||
= Treasure Chests = | = Treasure Chests = | ||
− | + | This level has no treasure chests. |
Latest revision as of 02:37, 3 May 2016
Dimension Z is the third dimension in Last Legacy: Null Space.
Dimension Z is a Snow themed level, which uses jump boosters and rotating blocks as its main mechanics.
The music that plays on this level is Winter Theme
Gameplay
Dimension Z starts off introducing its two core mechanics, the jump platforms and the rotating blocks. By the middle of the level, the player encounters the Ice Mage, the second type of mage found by the player on Normal Mode. The level finishes off in a vertical sequence, in which the player must use the jump platforms to get to the end.
After completing Dimension Z, the Upgrader is unlocked.
Hard Mode
On hard mode, it has a higher number of enemies, most of them being stronger variants of common enemies, and of obstacles, notably the spiky platforms.
Large Triangle Locations
Collectables
Unlocked on Normal Mode
5: White Specter
A small, inter-dimensional creature found in many of the universes I have explored. They seem to be attracted to Flux Orbs or wormholes, like moths, feeding off their energy.
Unlocked on Hard Mode
6: Jump Platform
Platforms that absorb energy from your impact and then release it upon jumping off. This gives the impression of releasing more energy than it takes in, defying the laws of physics, but if one does the calculations, it all works out somehow.
Treasure Chests
This level has no treasure chests.