Dev Diary 3: We're still doing this

Ok so news time. First, there are a few quick things that I posted over in another thread. Below is a copy of that.
Anyway, time for the screenshots. Here's a few of levels designed with the new level designer.
Desert Scene
Forest and Cave Scene
House (using new tileset)
I guess its a little hard to tell in those images, but there's a lot of color effects being applied. Here's a better display of what can be done with tile color blending now.
Tile filter test
You might notice that the color blend effects are no longer snapped to tiles. You can snap them if you want.
For those of you who like to code edit your levels, here's a sample of what the code will look like. Yes, we are using JSON now, so everything will be a lot more readable.
That's it for now. I'll probably be back soon with an update on engine plugins.
Edit:
requested screenshot of editor
what happened to the updates: show
Anyway, time for the screenshots. Here's a few of levels designed with the new level designer.
Desert Scene
Forest and Cave Scene
House (using new tileset)
I guess its a little hard to tell in those images, but there's a lot of color effects being applied. Here's a better display of what can be done with tile color blending now.
Tile filter test
You might notice that the color blend effects are no longer snapped to tiles. You can snap them if you want.
For those of you who like to code edit your levels, here's a sample of what the code will look like. Yes, we are using JSON now, so everything will be a lot more readable.
That's it for now. I'll probably be back soon with an update on engine plugins.
Edit:
requested screenshot of editor