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				Things only working if using specified equipment.
				
Posted: 
Sat Apr 25, 2015 5:20 pm 
				by Triple J
				What if we had something that could only be triggered if the player had the correct, specified equipment?
In fact, what if enemies were given a property that specifies that it could only be hurt if hit by a player with the correct equipment?
Even more! What if specified triggers would work only if the player has the needed equipment?
Is this possible to be implemented?
			 
			
		
			
				Re: Things only working if using specified equipment.
				
Posted: 
Fri Jun 19, 2015 3:04 am 
				by YumaMan9
				Triple J wrote:What if we had something that could only be triggered if the player had the correct, specified equipment?
In fact, what if enemies were given a property that specifies that it could only be hurt if hit by a player with the correct equipment?
Even more! What if specified triggers would work only if the player has the needed equipment?
Is this possible to be implemented?
I'm sorry, but I disagree. We should have the freedom to equip whatever we want to.
 
			 
			
		
			
				Re: Things only working if using specified equipment.
				
Posted: 
Fri Jun 19, 2015 5:20 am 
				by -BY
				Wether it's specific equipment or key items. I personally don't think we will get around using these. After all they're blocking specific paths. It's a good possibility for giving a level more complex structures and secrets for example.
			 
			
		
			
				Re: Things only working if using specified equipment.
				
Posted: 
Sat Jun 20, 2015 1:37 am 
				by lulzaraptor
				We discussed this a bit. It's more likely that there will be a "machine" or "spell" that grants passage. 
There are plans for over 5 other abilities outside of delta.