[X] "Move Item" messes with functionality of interactives.

NPCs, Chests, Doors, Signs, and such. When they are moved with the "Move Item" function, their "functionality field" doesn't move with them. I don't know how else to describe it, sorry.
Oddly, when you leave the transition and come back after moving something, their functionality returns.
Oddly, when you leave the transition and come back after moving something, their functionality returns.