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[X] "Move Item" messes with functionality of interactives.

PostPosted: Fri Feb 13, 2015 9:24 pm
by Triple J
NPCs, Chests, Doors, Signs, and such. When they are moved with the "Move Item" function, their "functionality field" doesn't move with them. I don't know how else to describe it, sorry.

Oddly, when you leave the transition and come back after moving something, their functionality returns.

Re: [X] "Move Item" messes with functionality of interactive

PostPosted: Sun Feb 22, 2015 5:44 pm
by Triple J
Okay, so doors are fine. Haven't actually tried this with signs, but chests and NPCs I know have this issue.

I should have put more thought in that post. :/



EDIT: Never mind. I tested it wrong. Doors have this issue too.