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[X] Editor bugs when Time Control is 6 or less

PostPosted: Mon Sep 22, 2014 8:24 pm
by FrozenFire
When I placed a trigger with the Time Control function set to 6% in a level, played the level and then went back to the level editor, it started to glitch when I tried to move and see the other parts of the level.

So, I realized that if you put any number under 6 in the Time Control function, the editor bugs too.