[X] Certain interactive items don't work properly when moved

When moved with a "move item" trigger, the following items work improperly:
- Lightbulb: The sprite moves, but the hitbox does not.
- Checkpoint: The sprite and the actual respawn point both move, but the hitbox does not.
- NPC: The text "Click on NPC to talk" activates when the player moves to the NPC's original position, but the NPC's new position must be clicked to actually activate the trigger.
- Lever: The text "Click on lever to activate" activates when the player moves to the lever's new position, but the lever's original position must be clicked to activate.
- Sign: The text "Click on sign to read" activates when the player moves to the sign's original position. The original position must be clicked to activate the trigger.
- Chest: Same as sign.