[X] Certain interactive items don't work properly when moved

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[X] Certain interactive items don't work properly when moved

Postby KABOOM » Mon May 25, 2015 1:42 am

When moved with a "move item" trigger, the following items work improperly:

  • Lightbulb: The sprite moves, but the hitbox does not.
  • Checkpoint: The sprite and the actual respawn point both move, but the hitbox does not.
  • NPC: The text "Click on NPC to talk" activates when the player moves to the NPC's original position, but the NPC's new position must be clicked to actually activate the trigger.
  • Lever: The text "Click on lever to activate" activates when the player moves to the lever's new position, but the lever's original position must be clicked to activate.
  • Sign: The text "Click on sign to read" activates when the player moves to the sign's original position. The original position must be clicked to activate the trigger.
  • Chest: Same as sign.
Ideally, all elements of these items should be moved by "move item" triggers.
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Re: [X] Certain interactive items don't work properly when m

Postby Triple J » Mon May 25, 2015 2:41 am

http://www.lastlegacy.us/forums/viewtop ... f=30&t=294

...But you explained it much better and added more. :P
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