Trigger activation for enemies

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Trigger activation for enemies

Postby Niicola » Sat Jun 20, 2015 11:36 pm

Wouldn't it be awesome if enemies could activate triggers?

I mean, maybe not everyone, but you could create specific trigger panels like :

OnCollect(Player)
OnCollect(NPC)

It would allow us to use NPC Coordinates Detection for example. We could also create traps which not only works on the player but on other life forms too :twisted:

Possibilities... Endless possibilities...
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