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Aesthetic Additions

PostPosted: Thu Aug 28, 2014 1:13 am
by Cordelia
I just read that Last Legacy will be departing from it's Flashplayer roots, which means one thing.

Aesthetics.

This is huge, especially for those who enjoy working with the level designer. I have already thought of some additions that could be added to make the game more aesthetically diverse and interesting.

-Godrays. Those rays that come out when the clouds part.
-Falling leaves and flower petals.
-Backgrounds^90
-Foreground (Goes in front of everything else and pans slower than the background)
-Animated objects
-Tiles^infinity
-Speaking of backgrounds, ANIMATED ONES.
-Hell, just animate everything. Flowing seas of grass, shifting sands, trees rustling, etc.

AESTHETICS YO

Re: Aesthetic Additions

PostPosted: Sat Aug 30, 2014 7:16 pm
by AwesomeJRFD
- Higher resolution items, tiles, and characters, so no more inconsistent pixelation when resizing stuffs.



Also, wouldn't a foreground pan faster than the background, since it's closer?

Re: Aesthetic Additions

PostPosted: Sat Aug 30, 2014 11:02 pm
by Cordelia
AwesomeJRFD wrote:- Higher resolution items, tiles, and characters, so no more inconsistent pixelation when resizing stuffs.



Also, wouldn't a foreground pan faster than the background, since it's closer?


where's the like button