Graphical Update Topic

Re: Graphical Update Topic

Postby ColdWater » Wed Jun 24, 2015 9:47 am

Omg Robert do pixel art too? I excepted Robert programmed the game. By the way ,YEAH ,NEW NPCS. look like NPCS in the upcomming Terraria 1.3 ,lel

*see the new player sprite*

What...

For the forest ,how did you made the trees behind the first one?
( ͡° ͜ʖ ͡°) is love ,( ͡° ͜ʖ ͡°) is life.
Salut la France ( ͡° ͜ʖ ͡°)
Dont be crazy if I abuse lennies ,please ,seriously I love those , same thing if I talk everyday on shadows effect in the LD ,but I like making 160 objects in one single 17x22 screen.
waaaaa
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Re: Graphical Update Topic

Postby Niicola » Thu Jul 16, 2015 11:30 pm

KABOOM wrote:*crowd cheering*

*Hype for another update intensifies*
"There is no good or evil, only Akuma."
~ Akuma the raging Demon


Follow me in The Topic of "Coming Soon" Levels/Projects.
First page have been updated to make it look more professional, check it out!
Last update 02/07/16
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Re: Graphical Update Topic

Postby -BY » Mon Jul 20, 2015 7:48 pm

Hello and welcome to another update on the most tiresome day of the week.
But maybe we can make it a little better for the one or other of you.

First things first. The snowflakes. Took me long enough to finally make these.
They keep melting and even now, I'd only use them in cooler areas to avoid exactly that.
Spoiler: show
Image

4 types - 4 sizes - 1 code giving you the template shown in the picture.
Code: Select all
llitem:302;127;909;0.4;0.4;0;100,100,100,50,0,0,0,0,100;0|302;127;909;0.4;0.4;60;100,100,100,50,0,0,0,0,100;0|302;127;909;0.4;0.4;120;100,100,100,50,0,0,0,0,100;0|302;127;909;0.4;0.4;180;100,100,100,50,0,0,0,0,100;0|302;127;909;0.4;0.4;-120;100,100,100,50,0,0,0,0,100;0|302;127;909;0.4;0.4;-60;100,100,100,50,0,0,0,0,100;0|301;127;933;0.4;0.4;0;100,100,100,50,0,0,0,0,100;0|301;127;933;0.4;0.4;60;100,100,100,50,0,0,0,0,100;0|301;127;933;0.4;0.4;120;100,100,100,50,0,0,0,0,100;0|301;127;933;0.4;0.4;180;100,100,100,50,0,0,0,0,100;0|301;127;933;0.4;0.4;-120;100,100,100,50,0,0,0,0,100;0|301;127;933;0.4;0.4;-60;100,100,100,50,0,0,0,0,100;0|304;127;980;0.4;0.4;0;100,100,100,50,0,0,0,0,100;0|304;127;980;0.4;0.4;60;100,100,100,50,0,0,0,0,100;0|304;127;980;0.4;0.4;120;100,100,100,50,0,0,0,0,100;0|304;127;980;0.4;0.4;180;100,100,100,50,0,0,0,0,100;0|304;127;980;0.4;0.4;-120;100,100,100,50,0,0,0,0,100;0|304;127;980;0.4;0.4;-60;100,100,100,50,0,0,0,0,100;0|303;127;956;0.4;0.4;0;100,100,100,50,0,0,0,0,100;0|303;127;956;0.4;0.4;60;100,100,100,50,0,0,0,0,100;0|303;127;956;0.4;0.4;120;100,100,100,50,0,0,0,0,100;0|303;127;956;0.4;0.4;-180;100,100,100,50,0,0,0,0,100;0|303;127;956;0.4;0.4;-120;100,100,100,50,0,0,0,0,100;0|303;127;956;0.4;0.4;-60;100,100,100,50,0,0,0,0,100;0|302;177;909;0.2;0.2;0;100,100,100,50,0,0,0,0,100;0|302;177;909;0.2;0.2;60;100,100,100,50,0,0,0,0,100;0|302;177;909;0.2;0.2;120;100,100,100,50,0,0,0,0,100;0|302;177;909;0.2;0.2;180;100,100,100,50,0,0,0,0,100;0|302;177;909;0.2;0.2;-120;100,100,100,50,0,0,0,0,100;0|302;177;909;0.2;0.2;-60;100,100,100,50,0,0,0,0,100;0|301;177;933;0.2;0.2;0;100,100,100,50,0,0,0,0,100;0|301;177;933;0.2;0.2;60;100,100,100,50,0,0,0,0,100;0|301;177;933;0.2;0.2;120;100,100,100,50,0,0,0,0,100;0|301;177;933;0.2;0.2;180;100,100,100,50,0,0,0,0,100;0|301;177;933;0.2;0.2;-120;100,100,100,50,0,0,0,0,100;0|301;177;933;0.2;0.2;-60;100,100,100,50,0,0,0,0,100;0|304;178;980;0.2;0.2;0;100,100,100,50,0,0,0,0,100;0|304;178;980;0.2;0.2;60;100,100,100,50,0,0,0,0,100;0|304;178;980;0.2;0.2;120;100,100,100,50,0,0,0,0,100;0|304;178;980;0.2;0.2;180;100,100,100,50,0,0,0,0,100;0|304;178;980;0.2;0.2;-120;100,100,100,50,0,0,0,0,100;0|304;178;980;0.2;0.2;-60;100,100,100,50,0,0,0,0,100;0|303;178;957;0.2;0.2;0;100,100,100,50,0,0,0,0,100;0|303;178;957;0.2;0.2;60;100,100,100,50,0,0,0,0,100;0|303;178;957;0.2;0.2;120;100,100,100,50,0,0,0,0,100;0|303;178;957;0.2;0.2;-180;100,100,100,50,0,0,0,0,100;0|303;178;957;0.2;0.2;-120;100,100,100,50,0,0,0,0,100;0|303;178;957;0.2;0.2;-60;100,100,100,50,0,0,0,0,100;0|302;195;909;0.1;0.1;0;100,100,100,50,0,0,0,0,100;0|302;195;909;0.1;0.1;60;100,100,100,50,0,0,0,0,100;0|302;195;909;0.1;0.1;120;100,100,100,50,0,0,0,0,100;0|302;195;909;0.1;0.1;180;100,100,100,50,0,0,0,0,100;0|302;195;909;0.1;0.1;-120;100,100,100,50,0,0,0,0,100;0|302;195;909;0.1;0.1;-60;100,100,100,50,0,0,0,0,100;0|301;196;933;0.1;0.1;0;100,100,100,50,0,0,0,0,100;0|301;196;933;0.1;0.1;60;100,100,100,50,0,0,0,0,100;0|301;196;933;0.1;0.1;120;100,100,100,50,0,0,0,0,100;0|301;196;933;0.1;0.1;180;100,100,100,50,0,0,0,0,100;0|301;196;933;0.1;0.1;-120;100,100,100,50,0,0,0,0,100;0|301;196;933;0.1;0.1;-60;100,100,100,50,0,0,0,0,100;0|304;196;980;0.1;0.1;0;100,100,100,50,0,0,0,0,100;0|304;196;980;0.1;0.1;60;100,100,100,50,0,0,0,0,100;0|304;196;980;0.1;0.1;120;100,100,100,50,0,0,0,0,100;0|304;196;980;0.1;0.1;180;100,100,100,50,0,0,0,0,100;0|304;196;980;0.1;0.1;-120;100,100,100,50,0,0,0,0,100;0|304;196;980;0.1;0.1;-60;100,100,100,50,0,0,0,0,100;0|303;196;958;0.1;0.1;0;100,100,100,50,0,0,0,0,100;0|303;196;958;0.1;0.1;60;100,100,100,50,0,0,0,0,100;0|303;196;958;0.1;0.1;120;100,100,100,50,0,0,0,0,100;0|303;196;958;0.1;0.1;-180;100,100,100,50,0,0,0,0,100;0|303;196;958;0.1;0.1;-120;100,100,100,50,0,0,0,0,100;0|303;196;958;0.1;0.1;-60;100,100,100,50,0,0,0,0,100;0|302;155;909;0.3;0.3;0;100,100,100,50,0,0,0,0,100;0|302;155;909;0.3;0.3;60;100,100,100,50,0,0,0,0,100;0|302;155;909;0.3;0.3;120;100,100,100,50,0,0,0,0,100;0|302;155;909;0.3;0.3;180;100,100,100,50,0,0,0,0,100;0|302;155;909;0.3;0.3;-120;100,100,100,50,0,0,0,0,100;0|302;155;909;0.3;0.3;-60;100,100,100,50,0,0,0,0,100;0|301;155;933;0.3;0.3;0;100,100,100,50,0,0,0,0,100;0|301;155;933;0.3;0.3;60;100,100,100,50,0,0,0,0,100;0|301;155;933;0.3;0.3;120;100,100,100,50,0,0,0,0,100;0|301;155;933;0.3;0.3;180;100,100,100,50,0,0,0,0,100;0|301;155;933;0.3;0.3;-120;100,100,100,50,0,0,0,0,100;0|301;155;933;0.3;0.3;-60;100,100,100,50,0,0,0,0,100;0|304;155;980;0.3;0.3;0;100,100,100,50,0,0,0,0,100;0|304;155;980;0.3;0.3;60;100,100,100,50,0,0,0,0,100;0|304;155;980;0.3;0.3;120;100,100,100,50,0,0,0,0,100;0|304;155;980;0.3;0.3;180;100,100,100,50,0,0,0,0,100;0|304;155;980;0.3;0.3;-120;100,100,100,50,0,0,0,0,100;0|304;155;980;0.3;0.3;-60;100,100,100,50,0,0,0,0,100;0|303;155;957;0.3;0.3;0;100,100,100,50,0,0,0,0,100;0|303;155;957;0.3;0.3;60;100,100,100,50,0,0,0,0,100;0|303;155;957;0.3;0.3;120;100,100,100,50,0,0,0,0,100;0|303;155;957;0.3;0.3;-180;100,100,100,50,0,0,0,0,100;0|303;155;957;0.3;0.3;-120;100,100,100,50,0,0,0,0,100;0|303;155;957;0.3;0.3;-60;100,100,100,50,0,0,0,0,100;0



Let's head straight for the most recent sprite additions for the game.

Image
Image
And so we start with more trees done by Robert. I'm particularly liking the most recent tree additions and especially his willow for #screenshotsaturday.
Personally looking forward to see more additions in the vegetation section.

Image
One team effort of a pier/dock. The basic design was done by me. Robert and Steven both worked on the bucket. Furthermore there are new wood textures and algae added by Robert. (I'm a little confused about the part of who did which changes. So uh. Correct me if I made a mistake somewhere.)


Image
Additionally I'm currently working on additional coral types. And Robert beautifies them so we may have fun with them in the LDer later.


Which brings us to the end for today. Let's wait for the next one, which may taunt us with appearing on another monday again. Take care and good BYe. : )
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Re: Graphical Update Topic

Postby ColdWater » Mon Jul 20, 2015 8:17 pm

its by BY.

I excepted Steven was the only artist in the team. The first tree is so good ,good work Robert.

By the way... I think we have two or more playable characters in Chapter 3. See the diary. The player has a green outfit... genius

The first snowflake look like a cobweb. Anyway ,honestly I dont know how you made those ,I will see the amount of objects soon ,but I think it will be laggy...

Edit) How can I get the objects? Its not a level code...

How many objects are in the dock?

And finally ,some water themed decoration...
( ͡° ͜ʖ ͡°) is love ,( ͡° ͜ʖ ͡°) is life.
Salut la France ( ͡° ͜ʖ ͡°)
Dont be crazy if I abuse lennies ,please ,seriously I love those , same thing if I talk everyday on shadows effect in the LD ,but I like making 160 objects in one single 17x22 screen.
waaaaa
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Re: Graphical Update Topic

Postby Niicola » Mon Jul 20, 2015 8:35 pm

Amazing update, that first tree is really awesome!
Andre, for you :
test level with snowflakes: show
Code: Select all
150x50~.7050aa450~~~~0;144;1464;1;0;0~302;228;1413;0.4;0.4;0;100,100,100,50,0,0,0,0,100;0|302;228;1413;0.4;0.4;60;100,100,100,50,0,0,0,0,100;0|302;228;1413;0.4;0.4;120;100,100,100,50,0,0,0,0,100;0|302;228;1413;0.4;0.4;180;100,100,100,50,0,0,0,0,100;0|302;228;1413;0.4;0.4;-120;100,100,100,50,0,0,0,0,100;0|302;228;1413;0.4;0.4;-60;100,100,100,50,0,0,0,0,100;0|301;228;1437;0.4;0.4;0;100,100,100,50,0,0,0,0,100;0|301;228;1437;0.4;0.4;60;100,100,100,50,0,0,0,0,100;0|301;228;1437;0.4;0.4;120;100,100,100,50,0,0,0,0,100;0|301;228;1437;0.4;0.4;180;100,100,100,50,0,0,0,0,100;0|301;228;1437;0.4;0.4;-120;100,100,100,50,0,0,0,0,100;0|301;228;1437;0.4;0.4;-60;100,100,100,50,0,0,0,0,100;0|304;228;1484;0.4;0.4;0;100,100,100,50,0,0,0,0,100;0|304;228;1484;0.4;0.4;60;100,100,100,50,0,0,0,0,100;0|304;228;1484;0.4;0.4;120;100,100,100,50,0,0,0,0,100;0|304;228;1484;0.4;0.4;180;100,100,100,50,0,0,0,0,100;0|304;228;1484;0.4;0.4;-120;100,100,100,50,0,0,0,0,100;0|304;228;1484;0.4;0.4;-60;100,100,100,50,0,0,0,0,100;0|303;228;1460;0.4;0.4;0;100,100,100,50,0,0,0,0,100;0|303;228;1460;0.4;0.4;60;100,100,100,50,0,0,0,0,100;0|303;228;1460;0.4;0.4;120;100,100,100,50,0,0,0,0,100;0|303;228;1460;0.4;0.4;-180;100,100,100,50,0,0,0,0,100;0|303;228;1460;0.4;0.4;-120;100,100,100,50,0,0,0,0,100;0|303;228;1460;0.4;0.4;-60;100,100,100,50,0,0,0,0,100;0|302;278;1413;0.2;0.2;0;100,100,100,50,0,0,0,0,100;0|302;278;1413;0.2;0.2;60;100,100,100,50,0,0,0,0,100;0|302;278;1413;0.2;0.2;120;100,100,100,50,0,0,0,0,100;0|302;278;1413;0.2;0.2;180;100,100,100,50,0,0,0,0,100;0|302;278;1413;0.2;0.2;-120;100,100,100,50,0,0,0,0,100;0|302;278;1413;0.2;0.2;-60;100,100,100,50,0,0,0,0,100;0|301;278;1437;0.2;0.2;0;100,100,100,50,0,0,0,0,100;0|301;278;1437;0.2;0.2;60;100,100,100,50,0,0,0,0,100;0|301;278;1437;0.2;0.2;120;100,100,100,50,0,0,0,0,100;0|301;278;1437;0.2;0.2;180;100,100,100,50,0,0,0,0,100;0|301;278;1437;0.2;0.2;-120;100,100,100,50,0,0,0,0,100;0|301;278;1437;0.2;0.2;-60;100,100,100,50,0,0,0,0,100;0|304;279;1484;0.2;0.2;0;100,100,100,50,0,0,0,0,100;0|304;279;1484;0.2;0.2;60;100,100,100,50,0,0,0,0,100;0|304;279;1484;0.2;0.2;120;100,100,100,50,0,0,0,0,100;0|304;279;1484;0.2;0.2;180;100,100,100,50,0,0,0,0,100;0|304;279;1484;0.2;0.2;-120;100,100,100,50,0,0,0,0,100;0|304;279;1484;0.2;0.2;-60;100,100,100,50,0,0,0,0,100;0|303;279;1461;0.2;0.2;0;100,100,100,50,0,0,0,0,100;0|303;279;1461;0.2;0.2;60;100,100,100,50,0,0,0,0,100;0|303;279;1461;0.2;0.2;120;100,100,100,50,0,0,0,0,100;0|303;279;1461;0.2;0.2;-180;100,100,100,50,0,0,0,0,100;0|303;279;1461;0.2;0.2;-120;100,100,100,50,0,0,0,0,100;0|303;279;1461;0.2;0.2;-60;100,100,100,50,0,0,0,0,100;0|302;296;1413;0.1;0.1;0;100,100,100,50,0,0,0,0,100;0|302;296;1413;0.1;0.1;60;100,100,100,50,0,0,0,0,100;0|302;296;1413;0.1;0.1;120;100,100,100,50,0,0,0,0,100;0|302;296;1413;0.1;0.1;180;100,100,100,50,0,0,0,0,100;0|302;296;1413;0.1;0.1;-120;100,100,100,50,0,0,0,0,100;0|302;296;1413;0.1;0.1;-60;100,100,100,50,0,0,0,0,100;0|301;297;1437;0.1;0.1;0;100,100,100,50,0,0,0,0,100;0|301;297;1437;0.1;0.1;60;100,100,100,50,0,0,0,0,100;0|301;297;1437;0.1;0.1;120;100,100,100,50,0,0,0,0,100;0|301;297;1437;0.1;0.1;180;100,100,100,50,0,0,0,0,100;0|301;297;1437;0.1;0.1;-120;100,100,100,50,0,0,0,0,100;0|301;297;1437;0.1;0.1;-60;100,100,100,50,0,0,0,0,100;0|304;297;1484;0.1;0.1;0;100,100,100,50,0,0,0,0,100;0|304;297;1484;0.1;0.1;60;100,100,100,50,0,0,0,0,100;0|304;297;1484;0.1;0.1;120;100,100,100,50,0,0,0,0,100;0|304;297;1484;0.1;0.1;180;100,100,100,50,0,0,0,0,100;0|304;297;1484;0.1;0.1;-120;100,100,100,50,0,0,0,0,100;0|304;297;1484;0.1;0.1;-60;100,100,100,50,0,0,0,0,100;0|303;297;1462;0.1;0.1;0;100,100,100,50,0,0,0,0,100;0|303;297;1462;0.1;0.1;60;100,100,100,50,0,0,0,0,100;0|303;297;1462;0.1;0.1;120;100,100,100,50,0,0,0,0,100;0|303;297;1462;0.1;0.1;-180;100,100,100,50,0,0,0,0,100;0|303;297;1462;0.1;0.1;-120;100,100,100,50,0,0,0,0,100;0|303;297;1462;0.1;0.1;-60;100,100,100,50,0,0,0,0,100;0|302;256;1413;0.3;0.3;0;100,100,100,50,0,0,0,0,100;0|302;256;1413;0.3;0.3;60;100,100,100,50,0,0,0,0,100;0|302;256;1413;0.3;0.3;120;100,100,100,50,0,0,0,0,100;0|302;256;1413;0.3;0.3;180;100,100,100,50,0,0,0,0,100;0|302;256;1413;0.3;0.3;-120;100,100,100,50,0,0,0,0,100;0|302;256;1413;0.3;0.3;-60;100,100,100,50,0,0,0,0,100;0|301;256;1437;0.3;0.3;0;100,100,100,50,0,0,0,0,100;0|301;256;1437;0.3;0.3;60;100,100,100,50,0,0,0,0,100;0|301;256;1437;0.3;0.3;120;100,100,100,50,0,0,0,0,100;0|301;256;1437;0.3;0.3;180;100,100,100,50,0,0,0,0,100;0|301;256;1437;0.3;0.3;-120;100,100,100,50,0,0,0,0,100;0|301;256;1437;0.3;0.3;-60;100,100,100,50,0,0,0,0,100;0|304;256;1484;0.3;0.3;0;100,100,100,50,0,0,0,0,100;0|304;256;1484;0.3;0.3;60;100,100,100,50,0,0,0,0,100;0|304;256;1484;0.3;0.3;120;100,100,100,50,0,0,0,0,100;0|304;256;1484;0.3;0.3;180;100,100,100,50,0,0,0,0,100;0|304;256;1484;0.3;0.3;-120;100,100,100,50,0,0,0,0,100;0|304;256;1484;0.3;0.3;-60;100,100,100,50,0,0,0,0,100;0|303;256;1461;0.3;0.3;0;100,100,100,50,0,0,0,0,100;0|303;256;1461;0.3;0.3;60;100,100,100,50,0,0,0,0,100;0|303;256;1461;0.3;0.3;120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"There is no good or evil, only Akuma."
~ Akuma the raging Demon


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Re: Graphical Update Topic

Postby -BY » Mon Jul 20, 2015 8:38 pm

6 items per snowflake. They're fairly simple. Doing any with pillars or similar would have been pretty tedious and the result might have been laggy, difficult to adjust and would probably have looked worse.

You can copy and paste a specific item selection in LL. Pasting works by clicking somewhere on an empty spot within the level designer and pressing Control + V. You may position the item(s) somewhere via mouse afterwards. Copying the code for item selections works by either Control + C or clicking the Copy Button in the level designer.

You're actually not the first one thinking that these might become laggy. As long as you don't start to literally spam them, they shouldn't start lagging at all. And that's something you'd experience with other items as well. For occasional usages as gameplay elements or recoloured for brick patterns and alike, they should work just fine. (It's also working pretty similar with tile selections)

As the docks will most likely end up as new items for the LDer it's currently a bit difficult to take guesses. But it shouldn't be too much. (I'd compare it a little with the house items.)
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Re: Graphical Update Topic

Postby YumaMan9 » Tue Jul 21, 2015 4:41 pm

-BY wrote:Hello and welcome to another update on the most tiresome day of the week.
But maybe we can make it a little better for the one or other of you.

First things first. The snowflakes. Took me long enough to finally make these.
They keep melting and even now, I'd only use them in cooler areas to avoid exactly that.
Spoiler: show
Image

4 types - 4 sizes - 1 code giving you the template shown in the picture.
Code: Select all
llitem:302;127;909;0.4;0.4;0;100,100,100,50,0,0,0,0,100;0|302;127;909;0.4;0.4;60;100,100,100,50,0,0,0,0,100;0|302;127;909;0.4;0.4;120;100,100,100,50,0,0,0,0,100;0|302;127;909;0.4;0.4;180;100,100,100,50,0,0,0,0,100;0|302;127;909;0.4;0.4;-120;100,100,100,50,0,0,0,0,100;0|302;127;909;0.4;0.4;-60;100,100,100,50,0,0,0,0,100;0|301;127;933;0.4;0.4;0;100,100,100,50,0,0,0,0,100;0|301;127;933;0.4;0.4;60;100,100,100,50,0,0,0,0,100;0|301;127;933;0.4;0.4;120;100,100,100,50,0,0,0,0,100;0|301;127;933;0.4;0.4;180;100,100,100,50,0,0,0,0,100;0|301;127;933;0.4;0.4;-120;100,100,100,50,0,0,0,0,100;0|301;127;933;0.4;0.4;-60;100,100,100,50,0,0,0,0,100;0|304;127;980;0.4;0.4;0;100,100,100,50,0,0,0,0,100;0|304;127;980;0.4;0.4;60;100,100,100,50,0,0,0,0,100;0|304;127;980;0.4;0.4;120;100,100,100,50,0,0,0,0,100;0|304;127;980;0.4;0.4;180;100,100,100,50,0,0,0,0,100;0|304;127;980;0.4;0.4;-120;100,100,100,50,0,0,0,0,100;0|304;127;980;0.4;0.4;-60;100,100,100,50,0,0,0,0,100;0|303;127;956;0.4;0.4;0;100,100,100,50,0,0,0,0,100;0|303;127;956;0.4;0.4;60;100,100,100,50,0,0,0,0,100;0|303;127;956;0.4;0.4;120;100,100,100,50,0,0,0,0,100;0|303;127;956;0.4;0.4;-180;100,100,100,50,0,0,0,0,100;0|303;127;956;0.4;0.4;-120;100,100,100,50,0,0,0,0,100;0|303;127;956;0.4;0.4;-60;100,100,100,50,0,0,0,0,100;0|302;177;909;0.2;0.2;0;100,100,100,50,0,0,0,0,100;0|302;177;909;0.2;0.2;60;100,100,100,50,0,0,0,0,100;0|302;177;909;0.2;0.2;120;100,100,100,50,0,0,0,0,100;0|302;177;909;0.2;0.2;180;100,100,100,50,0,0,0,0,100;0|302;177;909;0.2;0.2;-120;100,100,100,50,0,0,0,0,100;0|302;177;909;0.2;0.2;-60;100,100,100,50,0,0,0,0,100;0|301;177;933;0.2;0.2;0;100,100,100,50,0,0,0,0,100;0|301;177;933;0.2;0.2;60;100,100,100,50,0,0,0,0,100;0|301;177;933;0.2;0.2;120;100,100,100,50,0,0,0,0,100;0|301;177;933;0.2;0.2;180;100,100,100,50,0,0,0,0,100;0|301;177;933;0.2;0.2;-120;100,100,100,50,0,0,0,0,100;0|301;177;933;0.2;0.2;-60;100,100,100,50,0,0,0,0,100;0|304;178;980;0.2;0.2;0;100,100,100,50,0,0,0,0,100;0|304;178;980;0.2;0.2;60;100,100,100,50,0,0,0,0,100;0|304;178;980;0.2;0.2;120;100,100,100,50,0,0,0,0,100;0|304;178;980;0.2;0.2;180;100,100,100,50,0,0,0,0,100;0|304;178;980;0.2;0.2;-120;100,100,100,50,0,0,0,0,100;0|304;178;980;0.2;0.2;-60;100,100,100,50,0,0,0,0,100;0|303;178;957;0.2;0.2;0;100,100,100,50,0,0,0,0,100;0|303;178;957;0.2;0.2;60;100,100,100,50,0,0,0,0,100;0|303;178;957;0.2;0.2;120;100,100,100,50,0,0,0,0,100;0|303;178;957;0.2;0.2;-180;100,100,100,50,0,0,0,0,100;0|303;178;957;0.2;0.2;-120;100,100,100,50,0,0,0,0,100;0|303;178;957;0.2;0.2;-60;100,100,100,50,0,0,0,0,100;0|302;195;909;0.1;0.1;0;100,100,100,50,0,0,0,0,100;0|302;195;909;0.1;0.1;60;100,100,100,50,0,0,0,0,100;0|302;195;909;0.1;0.1;120;100,100,100,50,0,0,0,0,100;0|302;195;909;0.1;0.1;180;100,100,100,50,0,0,0,0,100;0|302;195;909;0.1;0.1;-120;100,100,100,50,0,0,0,0,100;0|302;195;909;0.1;0.1;-60;100,100,100,50,0,0,0,0,100;0|301;196;933;0.1;0.1;0;100,100,100,50,0,0,0,0,100;0|301;196;933;0.1;0.1;60;100,100,100,50,0,0,0,0,100;0|301;196;933;0.1;0.1;120;100,100,100,50,0,0,0,0,100;0|301;196;933;0.1;0.1;180;100,100,100,50,0,0,0,0,100;0|301;196;933;0.1;0.1;-120;100,100,100,50,0,0,0,0,100;0|301;196;933;0.1;0.1;-60;100,100,100,50,0,0,0,0,100;0|304;196;980;0.1;0.1;0;100,100,100,50,0,0,0,0,100;0|304;196;980;0.1;0.1;60;100,100,100,50,0,0,0,0,100;0|304;196;980;0.1;0.1;120;100,100,100,50,0,0,0,0,100;0|304;196;980;0.1;0.1;180;100,100,100,50,0,0,0,0,100;0|304;196;980;0.1;0.1;-120;100,100,100,50,0,0,0,0,100;0|304;196;980;0.1;0.1;-60;100,100,100,50,0,0,0,0,100;0|303;196;958;0.1;0.1;0;100,100,100,50,0,0,0,0,100;0|303;196;958;0.1;0.1;60;100,100,100,50,0,0,0,0,100;0|303;196;958;0.1;0.1;120;100,100,100,50,0,0,0,0,100;0|303;196;958;0.1;0.1;-180;100,100,100,50,0,0,0,0,100;0|303;196;958;0.1;0.1;-120;100,100,100,50,0,0,0,0,100;0|303;196;958;0.1;0.1;-60;100,100,100,50,0,0,0,0,100;0|302;155;909;0.3;0.3;0;100,100,100,50,0,0,0,0,100;0|302;155;909;0.3;0.3;60;100,100,100,50,0,0,0,0,100;0|302;155;909;0.3;0.3;120;100,100,100,50,0,0,0,0,100;0|302;155;909;0.3;0.3;180;100,100,100,50,0,0,0,0,100;0|302;155;909;0.3;0.3;-120;100,100,100,50,0,0,0,0,100;0|302;155;909;0.3;0.3;-60;100,100,100,50,0,0,0,0,100;0|301;155;933;0.3;0.3;0;100,100,100,50,0,0,0,0,100;0|301;155;933;0.3;0.3;60;100,100,100,50,0,0,0,0,100;0|301;155;933;0.3;0.3;120;100,100,100,50,0,0,0,0,100;0|301;155;933;0.3;0.3;180;100,100,100,50,0,0,0,0,100;0|301;155;933;0.3;0.3;-120;100,100,100,50,0,0,0,0,100;0|301;155;933;0.3;0.3;-60;100,100,100,50,0,0,0,0,100;0|304;155;980;0.3;0.3;0;100,100,100,50,0,0,0,0,100;0|304;155;980;0.3;0.3;60;100,100,100,50,0,0,0,0,100;0|304;155;980;0.3;0.3;120;100,100,100,50,0,0,0,0,100;0|304;155;980;0.3;0.3;180;100,100,100,50,0,0,0,0,100;0|304;155;980;0.3;0.3;-120;100,100,100,50,0,0,0,0,100;0|304;155;980;0.3;0.3;-60;100,100,100,50,0,0,0,0,100;0|303;155;957;0.3;0.3;0;100,100,100,50,0,0,0,0,100;0|303;155;957;0.3;0.3;60;100,100,100,50,0,0,0,0,100;0|303;155;957;0.3;0.3;120;100,100,100,50,0,0,0,0,100;0|303;155;957;0.3;0.3;-180;100,100,100,50,0,0,0,0,100;0|303;155;957;0.3;0.3;-120;100,100,100,50,0,0,0,0,100;0|303;155;957;0.3;0.3;-60;100,100,100,50,0,0,0,0,100;0



Let's head straight for the most recent sprite additions for the game.

Image
Image
And so we start with more trees done by Robert. I'm particularly liking the most recent tree additions and especially his willow for #screenshotsaturday.
Personally looking forward to see more additions in the vegetation section.

Image
One team effort of a pier/dock. The basic design was done by me. Robert and Steven both worked on the bucket. Furthermore there are new wood textures and algae added by Robert. (I'm a little confused about the part of who did which changes. So uh. Correct me if I made a mistake somewhere.)


Image
Additionally I'm currently working on additional coral types. And Robert beautifies them so we may have fun with them in the LDer later.


Which brings us to the end for today. Let's wait for the next one, which may taunt us with appearing on another monday again. Take care and good BYe. : )

Awesome! I love the snowflakes! :D
Everything else is great too! :D
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Re: Graphical Update Topic

Postby FrozenFire » Wed Jul 29, 2015 4:16 pm

I'm in love with that willow.
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