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Horse turtle
by hhhggg » Tue Apr 28, 2015 11:25 pm
in Trigger creations
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- 1988
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by hhhggg
Tue Apr 28, 2015 11:25 pm
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Interactive only triggered being hit by projectile weapons.
by Triple J » Sat Apr 25, 2015 5:08 pm
in Suggestions
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- 2847
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by Triple J
Sat Apr 25, 2015 5:08 pm
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A function that regenerates anything disposable.
by Triple J » Wed Apr 22, 2015 1:28 pm
in Suggestions
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- 2746
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by Triple J
Wed Apr 22, 2015 1:28 pm
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Smoother animation for all Characters while standing.
by Triple J » Sun Apr 19, 2015 10:46 pm
in Suggestions
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- 2605
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by Triple J
Sun Apr 19, 2015 10:46 pm
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An actual "Timer" function.
by Triple J » Thu Apr 09, 2015 11:51 pm
in Suggestions
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- 1652
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by Triple J
Thu Apr 09, 2015 11:51 pm
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[Tr/I] "Stop Trigger" doesn't stop Blocks' threads?
by Triple J » Tue Apr 07, 2015 4:05 pm
in Bug reports
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- 3345
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by Triple J
Tue Apr 07, 2015 4:05 pm
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Trigger function that sets your HP value.
by Triple J » Mon Apr 06, 2015 9:41 pm
in Suggestions
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- 1667
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by Triple J
Mon Apr 06, 2015 9:41 pm
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The ability to scale the main character.
by Triple J » Mon Apr 06, 2015 9:37 pm
in Suggestions
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- 1622
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by Triple J
Mon Apr 06, 2015 9:37 pm
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Rules for the Competitions forum
by Runouw » Mon Apr 06, 2015 8:13 pm
in Competitions
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- 4330
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by Runouw
Mon Apr 06, 2015 8:13 pm
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Metroidvania?
by Harmless » Mon Apr 06, 2015 8:04 am
in Suggestions
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- 1700
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by Harmless
Mon Apr 06, 2015 8:04 am
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Enemies pushing/blocking you instead of being passable.
by Triple J » Wed Mar 25, 2015 9:20 pm
in Suggestions
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- 1623
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by Triple J
Wed Mar 25, 2015 9:20 pm
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"Materialize Item" trigger function?
by Triple J » Tue Mar 17, 2015 2:23 pm
in Suggestions
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- 1829
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by Triple J
Tue Mar 17, 2015 2:23 pm
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[X] "Move Camera"'s changes temporarily reset in Delta Mode.
by Triple J » Mon Mar 16, 2015 4:33 pm
in Bug reports
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- 3138
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by Triple J
Mon Mar 16, 2015 4:33 pm
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[Tr/G] "Move Character" also revives you when dead.
by Triple J » Mon Mar 16, 2015 2:50 pm
in Bug reports
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- 3051
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by Triple J
Mon Mar 16, 2015 2:50 pm
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Blocks & Planets' triggers activating by touching any side.
by Triple J » Mon Mar 16, 2015 1:46 am
in Suggestions
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- 1670
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by Triple J
Mon Mar 16, 2015 1:46 am
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Steven Cherry Blossom
by FARTtheBean » Sun Mar 15, 2015 7:31 pm
in General
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- 3143
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by FARTtheBean
Sun Mar 15, 2015 7:31 pm
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[X] Level Splitter Cancels Double Jump
by Zunar » Sat Feb 28, 2015 7:38 pm
in Bug reports
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- 3206
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by Zunar
Sat Feb 28, 2015 7:38 pm
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[I]Turrets can't be recolored
by ColdWater » Sat Feb 28, 2015 12:31 pm
in Bug reports
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- 3319
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by ColdWater
Sat Feb 28, 2015 12:31 pm
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[X] Camera center moved far away refreshes enemies/delta/etc
by Triple J » Fri Feb 27, 2015 11:13 pm
in Bug reports
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- 3133
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by Triple J
Fri Feb 27, 2015 11:13 pm
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Last Legacy Chapter 1 rc1 Complete Walkthrough
by Zunar » Fri Feb 27, 2015 6:56 pm
in General
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- 12812
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by Zunar
Fri Feb 27, 2015 6:56 pm
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Last Legacy Speedruns
by TheMilkMan47 » Thu Feb 26, 2015 3:06 pm
in General
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- 3675
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by TheMilkMan47
Thu Feb 26, 2015 3:06 pm
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[Tr/I] Rolling Delta/Balls don't seem to work with triggers.
by Triple J » Fri Feb 13, 2015 9:31 pm
in Bug reports
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- 3279
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by Triple J
Fri Feb 13, 2015 9:31 pm
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A way to have progress ultimately saved in user-made levels.
by Triple J » Fri Feb 13, 2015 6:24 pm
in Suggestions
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- 1597
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by Triple J
Fri Feb 13, 2015 6:24 pm
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[X] Setting music, start position can only be a whole number
by Triple J » Tue Feb 10, 2015 2:40 am
in Bug reports
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- 3254
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by Triple J
Tue Feb 10, 2015 2:40 am
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[X] Error message when toggling absolute/relative values.
by Triple J » Sun Feb 08, 2015 10:36 pm
in Bug reports
- 0
- 3302
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by Triple J
Sun Feb 08, 2015 10:36 pm
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